Good

The term “good” in this context refers to maximal wellbeing. It is not an absolute concept, but it is objective relative to the previous statement. Therefore, killing can be an act of good if it leads to greater wellbeing for more people.

Deities: Bahamut, Corellon

The Gods of Ceros
Erevyn’s Lorebook
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Cayden Cailean, Desna, Erastil, Iomedae, Sarenrae, Shelyn, Torag. Granted Powers: You have pledged your life and soul to goodness and purity. Touch of Good (Sp): You can touch a creature as a standard action, granting a sacred bonus on attack rolls, skill checks, ability checks, and saving throws equal to half your cleric level (minimum 1) for 1 round. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. Holy Lance (Su): At 8th level, you can give a weapon you touch the holy special weapon quality for a number of rounds equal to 1/2 your cleric level. You can use this ability once per day at 8th level, and an additional time per day for every four levels beyond 8th. Domain Spells: 1st—protection from evil, 2nd—align weapon (good only), 3rd—magic circle against evil, 4th—holy smite, 5th—dispel evil, 6th—blade barrier, 7th—holy word, 8th—holy aura, 9th—summon monster IX (good spell only).

Good

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